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# Plasso!

<figure><img src="/files/i0NQZVyR1ul8iHYdXwD4" alt=""><figcaption><p>Save the animals with your trusty Paintbrush-Lasso!</p></figcaption></figure>

In *Plasso!*, you play as a farmer whose animals have been scattered across a large open world. You'll need to grab your Paintbrush-Lasso, bring them all back home before the winter storms roll in, and defeat the monster that scared them off in the first place.

The game was written entirely in C++, using the [Simple DirectMedia Layer 3 (SDL3)](https://www.libsdl.org/) development library for game input and rendering. The map was designed and exported with [Tiled](https://www.mapeditor.org/).

<div><figure><img src="/files/iUh4RfA649THBDVN6EbN" alt=""><figcaption><p>A lively farm after bringing two animals back home</p></figcaption></figure> <figure><img src="/files/Bai6yxCZpN2yYZlCFrP1" alt=""><figcaption><p>Chasing down your horse as time runs thin</p></figcaption></figure></div>

*Plasso!* is currently not available for download, as while it was completed within the expectations of a capstone project (earning a 100 on the final submission), it is not yet in a state where I would consider it fully polished and fit for release. Many of the non-programming elements, such as visuals and music, are either half-baked or entirely missing.
